Like fixing game breaking physics/graphical bugs.
Also, FFB is not easy to code, especially when you've got to get it to work on both Windows and Linux operating systems.
We also cannot steal code from vDrift because the physics engines behind SD and vDrift are not interchangeable, and there's no way we're going to stoop as low as reverse-compiling GTR2 or rFactor for shits and giggles.Statistics: Posted by Haruna — Mon Nov 14, 2011 12:09 pm
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