Afternoon All,
Sorry to have posted three topics in less than 24 hours ... I'm having a few issues.
I've been into the Simplix-trb folder, and changed the car skins and "fuelper100km" value so I can run my own GT Series with races that require at least one pit stop.
When editing each driver's skill in the "simplix-trb > 1 > skill" document, I've set four cars at 0.0, four at 0.2 and four at 0.3
I ran a race at Espie, and two of the 0.0 cars and three 0.2 cars flew away from the field at 2-3 seconds a lap quicker, and didn't look back.
By the end of the race, the rest of the field had eventually done laps of the same pace, but only now and again...
I did a previous 1-hour race with six of each, separated into 0.0 and 0.2, and by the end it was a perfect split. The front 6 were spread over a 6-second gap, while the back 6 were about 40 seconds back, spread over about 8 seconds.
For some reason, it doesn't seem to work all of the time - one or two cars randomly go quicker than others from time to time.
Am I missing something, or are there easier ways to split the field into three "levels" of talent, so there's some consistency over the "season" ?
Thanks,
Chaz