Hi bwidawsk and wellcome to the SD comunity.
First thing, as a Linux entusiast (but... ehm... nVidia user), thank you for working on the Intel open source GL drivers: you Intel guys are doing a good job for the linux eco-system.
A couple of thougt:
1) Speed-Dreams != TORCS
Speed Dreams even if is a TORCS forc has alredy gone in some different direction.
On the graphics side as an example, SD is working on changing its current graphic module from SSG (the plib based renderer used by TORCS too) to a new work in progress OSG module (based on OpenSceneGraph)
So I'm not sure how crash reported for TORCS may apply to SD and vice-versa
2) From what I understand you want to use SD as openGL benckmark.
I assume you are more interested on the graphic performance than on the SD overall performance (that is influenced by other factors as physic calculation, AI bot, etc).
There is a work in progress on "replay" functionality, so you can record a race and replay it from the recorded data (this should avoid performance interference from CPU activity... phisics, AI, etc)
I'm not sure if there is already a way to start SD from command line and run directly the replay
Link to the replay ticket:
http://sourceforge.net/p/speed-dreams/tickets/692/Once you have done that, extracting the FPS of the rendered should not be hard to do.
I'm not the most experienced dev here but hope I've been of some help.
Cheers Madbad