Realistic Features?

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Realistic Features?

Postby Tom_D3 » Wed Dec 31, 2014 5:29 pm

Hello,
Would it be at all possible to implement new features such as engine starts, stalling, proper clutch control (e.g biting point)? Also, air brakes on certain models and moving rear wings?
This would make the already realistic physics even more realistic :D
Have a happy new year :)
Tom_D3
 
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Location: UK

Re: Realistic Features?

Postby Haruna » Thu Jan 01, 2015 3:11 am

Tom_D3 wrote:Hello,
Would it be at all possible to implement new features such as engine starts, stalling, proper clutch control (e.g biting point)? Also, air brakes on certain models and moving rear wings?
This would make the already realistic physics even more realistic :D
Have a happy new year :)


Wolf-Dieter was making progress on creating cars with moving rear wings (and thus "air brakes") from the Supercars category, it is not in an official release yet. Stalling and clutch control are not priority at the moment.
Haruna
 
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Re: Realistic Features?

Postby Tom_D3 » Thu Jan 01, 2015 12:22 pm

Ok thank you, I look forward to seeing the supercars with air brakes :D
Tom_D3
 
Posts: 90
Joined: Mon Nov 17, 2014 5:03 pm
Location: UK

Re: Realistic Features?

Postby group » Fri Apr 17, 2015 6:27 am

Wolf-Dieter was making progress on creating cars with moving rear wings (and thus "air brakes") from the Supercars category, it is not in an official release yet. Stalling and clutch control are not priority at the moment.
group
 
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