Re: Online Database for Highscores
Posted: Fri Oct 18, 2013 10:25 am
late answer on that...
I have planned for the future that the game sends the best time laps and a ranking system (track / car / weather / race type, etc ...) by sql and verified by the server non-changes (tracks, category , cars) but it is on it will be very difficult to prevent cheating.
It's the same work that rework host config and client config network page ... network will be included in SD 2.1 in WIP, in the next version I would added a webhosted for find all server games IP in the world.
I can't say when these function will be implemented in SD, I love in SD 2.2 but not sure (it will include a new dependence ... yet ... CURL) and as we took many time delay for SD 2.1 for the moment I can't work on this.
Xavier
I have planned for the future that the game sends the best time laps and a ranking system (track / car / weather / race type, etc ...) by sql and verified by the server non-changes (tracks, category , cars) but it is on it will be very difficult to prevent cheating.
It's the same work that rework host config and client config network page ... network will be included in SD 2.1 in WIP, in the next version I would added a webhosted for find all server games IP in the world.
I can't say when these function will be implemented in SD, I love in SD 2.2 but not sure (it will include a new dependence ... yet ... CURL) and as we took many time delay for SD 2.1 for the moment I can't work on this.
Xavier