Consider this an idea stuck in my head for an extremely long time.
In a single line:The Driver's Adventure
In this form of "career", rather than grinding out for enough cash to move up to the next tier, players would be free to start in any tier except for the highest. This is done to establish a "character" in the "universe".Why a "character"?
Taking inspiration from anime-style dating games (yup!), your decisions on track have actual in-game consequences besides "win or lose". Wreck a driver from a certain team and you might just have lost your chance for a Formula A contract next season, for instance. Do well, complete objectives, get accolades, and you'd be able to switch disciplines or move up in the next tier. Stay loyal to a team and others might try to entice you with bigger deals, and so it goes on.
You also have a "character" in that other drivers and teams will react differently to your actions; some will let even a last-lap, last-corner sideswipe by, while other teams and drivers will go into full rage mode the moment you dent their cars. Beating other drivers might make them respect you... or hate you out of spite.What's the point for us non-roleplayers?
The idea is that each player's character might be made to meet a different major lifetime goal, or for the ultimate challenge, go for them all. There would be lots of different 'lifetime' goals but the big ones would be...The Triple Crown
- Win three Tier 2 ChampionshipsThe Champion's Shield
- Win the same Tier 2 or World Championship four times in a rowWorking Hero
- Starting from the Novice Tier, win the Global Endurance Masters championship in 10 in-game yearsTeam Superstar
- Sticking with the same team for at least four in-game years, win at least two championships at their highest tier (team must have a contract in Tier 2 or higher)Using the current Speed Dreams cars and their downloadable extras, what would the classes and tiers be?Novice: The start of the journey, club racing cars.
Rookie: The lowest rung on the ladder of Pro racing.
- Monoposto 5 (Grand Prix)
- Trans-AM 2.0 Class (Touring)
- Classic Stock Car (Oval Racing)
Tier 3: The line between the pro and amateur ends here.
- Supercar B Class (Street)
- Trans-AM 5.0 Class (Touring)
- Espana Leo Cup (Touring)
- Monoposto 4 (Grand Prix)
Tier 2: The penultimate rung of the ladder, where only the greatest can transcend
- Supercar A Class (Street)
- GT2 (Endurance)
- American Stock Car(Oval Racing)
- Boxer Super Cup (Touring)
Tier 1: Only the greatest drivers can succeed here, and the caliber of the competition is as such.
- American Monoposto 1 (Oval Racing)
- GT1-JGTC (Endurance)
- TRB1 (Touring)
- Sector ZERO R Cup (Street)
- World Monoposto 1 (Grand Prix)
- Longday Series Prototype 1 (Endurance)