We will go over the private section first because this tweaks the basic way the driver drives his or her car. Unlike SIMPLIX which only has around 15 parameters, USR has nearly double that amount and none of this is documented
![Exclamation :!:](./images/smilies/icon_exclaim.gif)
List of Parameters you can Modify
"min corner inverse", "increase corner inverse"
- Both parameters increase USR's turning circle, when the values are increased. Advise is to set these two values to zero, or a very very low decimal. Lower values result in smoother steering inputs.
"avoid speed factor", "avoid brake factor"
- Avoid Speed Factor controls how quickly USR will try to go through corners when other cars are nearby. Higher values will mean that USR will try to take corners faster, lower values slow it down.
- Avoid Brake Factor controls how short USR's braking distance will be - higher values will mean USR will brake later and more, shortening the braking distance. Be warned - if you have the brake bias set very loose or very tight, you'll either spin or slide off the track!
- Set both of these parameters lower than their base factors, because this will be how hard they'll push when trying to avoid other cars, and thus, be off their ideal line.
"base speed factor", "base brake factor"
- Like Avoid Speed Factor, Base Speed Factor will control how fast USR goes through corners - however, this is when USR is by itself rather than in a pack. Higher values will mean that USR will try to take corners faster, lower values slow it down.
- Base Brake Factor is the same as Avoid Brake Factor, except when USR is on it's own.
- Leave both of these parameters at 1 - these are multipliers for "base speed" and "base brake" respectively.
"base speed", "base brake"
- Base Speed is how fast USR will go through corners. Higher values mean USR will try to corner faster. Higher values are not necessarily better. Start at 14 and raise by 1 if you feel USR is too slow.
- Base Brake is how hard and short USR will brake before and during cornering. Higher values mean USR will stop later and also use more brake power. High values (30+) will make USR abuse trail braking a lot. Start at 20 and raise by 2 if you feel USR doesn't use enough brakes.
"turn decel"
- Put it at 0.5 and forget it.
"revs change up"
- Choose at what % of the powerband should USR shift up a gear. Higher values will mean USR shifts later or at redline; lower values mean USR will short shift (shift up a few hundred RPMs early).
"revs change down max", "revs change down"
- Choose at what % of the powerband USR should shift down, at most. Higher values mean more engine braking, lower values mean less.
- Revs Change Down is the same but it's the minimum RPM USR should be at to shift down.
"steer skid"
- How much USR will try to make the tires skid. Usually not needed, but cars which have a tendency to oversteer on corner entry (for instance, rear-heavy cars) should have it set to a very low decimal (not more than 0.5 for most cars).
"steer gain"
- How much USR will "cut" the apex of corners. Higher values mean more cutting. A setting of 1.5~2.5ish will make USR drop two wheels into the inside grass or dirt on very tight corners, so be careful.
"max steer time"
- How much time before USR reaches the maximum steering angle if on the racing line. Lower values make USR go to maximum lock faster, higher values make USR smoother in long turns. A value of 4~6.0 is fine.
"int margin"
- Again, how much USR will cut the apexes of corners. Higher values mean LESS cutting. Range of 1.2~1.5 should be okay.
"ext margin"
- Same as Internal Margin, but now for the outside of the track. Lower values mean USR will try to run corners wide more. Range of 1.0~1.3 should be okay.
"no team waiting"
- Choose whether or not drivers using this setup will wait for their teammates.
"overtake caution"
- How often USR will try to overtake.
"abs slip", "tcl slip", "skid correction"
- ABS Slip controls how precise USR's braking capability is. Lower values will make USR very sensitive to changes in balance under braking.
- TCL Slip controls how precise USR's throttle use is. Lower values make USR very sensitive to changes in balance under ACCELERATION.
- Skid Correction controls how precise USR's counter steering instinct is. Higher values make USR try to counter-steer more. More isn't always good.
"bump caution"
- How sensitive USR is to height changes, banking, bumps of the track, etc. Higher values will make USR try to slow down on steep inclines, especially uphill ones; lower values will make USR interpret the track more as if it were flat.
"x bgn", "x end"
- x being a number, this is usually 0 since USR usually only has one trouble section to deal with on a track. As the names imply, these mark out specific distances of track. When USR is in between these distances, it will change driving parameters.
- To use these two parameters, you can add any of the above parameters, but with "x" before it. For example: "0 base speed" means the "base speed" when in "0".
- You only see these parameters in track-specific setup files.
NOTE: The "bgn" and "end" distances are about half of the "DfS" (Distance from Start) number, displayed by one of the F5 modes. Thanks Simon.
Correcting Driving Errors
USR spins at the entry of turns
- Increase brake bias ("front-rear brake repartition")
- Decrease base brake
- Increase rear wing angle
USR slides off the track at corner entry even though he is using full steering angle
- Decrease brake bias
- Decrease base brake
- Soften suspension springs
- Decrease rear wing angle
USR spins on corner exit
- Decrease base speed
- Increase rear differential's "max slip bias"
- Soften rear suspension springs and/or rear anti-roll bar
- If hitting bumps, try softening suspension or increasing fast bump
- If at speeds above 80 km/h, try increasing rear wing (very effective on TRB1s and LS-GT1s)
USR bumps into everyone
- Decrease avoid speed and avoid brake factors.
- Decrease overtaking caution.
- Do the above plus decrease base brake.
USR goes flying off hilly sections when it shouldn't
- Increase bump caution.
- Increase wing angles, both front and rear.
Hope it helps.