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Speed Dreams Community • View topic - davidgomez
Page 1 of 1

davidgomez

PostPosted: Tue May 01, 2012 5:27 pm
by davidgomez
Hello !! my name is david I'm a student of science computer and i'm interesing in the game. please help me with the modeling of the cars !! what program , blender ???? thanks and excuse me the english.

Re: davidgomez

PostPosted: Tue May 01, 2012 7:41 pm
by madbad
Welcome David! ;)

Take a look at the into the "Artists Garage" section.
You will find answers to a lot of your questions.

Re: davidgomez

PostPosted: Thu May 03, 2012 6:11 pm
by W-E-C
actually you can use any 3d-program that is capable of making low- or midpoly models as long as it can export in a format readable by blender (f.x. 3ds or lwo) or any other program capable of writing ac-format-files, a bit of cleanup of might propably be necessary though.

Here: viewtopic.php?f=3&t=79&start=10 is also a link to a tutorial (it's made for torcs but speed-dreams uses the same files) which has many pointers for importing (f.x. handling of transparent areas, offset etc.) cars for use ingame.